Trouble Shooter

Trouble Shooter is a quick, chaotic space combat game. You control a ship by thrusting and turning (as in Asteroids or Starscape), shoot various critters, and pick up capsules which help (or hurt) you. I made this game for a Ludum Dare 48-hour game programming contest. It's not particularly polished, but it's playable and fun in small doses. The theme of the contest was "random", so I aimed at capturing some of the feeling of a rogue-like game (random objectives, random powers, and of course, random objects which have awesome or catastrophic effects). However, the game may have quite a bit TOO MUCH randomness at once... Years later I played a game called Transcendence, which is a far better take on the "Nethack in Space" design idea.

Here is Trouble Shooter - it requires Python and Pygame to play. Unzip and run Trouble.py to experience the awesome excitement (or rather, moderate amusement) of this game.

OBEY THE SPACE POPE.
Killing Star Snakes.  Yes, they look like Strong Bad...
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